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 Author Thread: moving an object with PIP+
dlk is not online. Last active: 7/2/2011 1:14:29 PM dlk
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moving an object with PIP+
Posted: 22 Mar 2006 09:39 PM
Ok...this is a different method for moving an object around
the screen, such as a white spot. This uses COMB A add B,
so transparency is not supported, but different levels of
compositing can be achieved(which mean colors underneath can
show through if you use a non-white object). I just used a
white cirlce on a black background and moved it around with a
monster PIP+ effect. Wasted over 3 hours of my life to do this mess.

bouncingball

dlk
trexmatt is not online. Last active: 10/13/2008 9:26:49 PM trexmatt
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Re: moving an object with PIP+
Posted: 23 Mar 2006 12:11 AM
The other day I was wondering if anyone had done any "Sing-Along" PIP+. But then I thought that it owuld take an extremely long time... I didn't think someone would actually do it... So you animated it then COMP A ADD B'd it?

"Microsoft is plagued wth some sort of conspiracy and silence sourounding certain subjects..."
(When contacted for a reply Microsoft said,) "........ MIcrosoft does not comment on such rumours...."
trexmatt is not online. Last active: 10/13/2008 9:26:49 PM trexmatt
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Re: moving an object with PIP+
Posted: 23 Mar 2006 12:13 AM
Oh nevermind I re-read your post.. That's even worseSmileyAnd one huge PIP+ effect!

"Microsoft is plagued wth some sort of conspiracy and silence sourounding certain subjects..."
(When contacted for a reply Microsoft said,) "........ MIcrosoft does not comment on such rumours...."
PapaJohn is not online. Last active: 2/23/2015 2:43:58 PM PapaJohn
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Re: moving an object with PIP+
Posted: 23 Mar 2006 01:35 AM
nicely done as usual....

... my website isn't here... it's at www.papajohn.org
hitthebongo is not online. Last active: 10/29/2011 8:39:42 AM hitthebongo
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Re: moving an object with PIP+
Posted: 23 Mar 2006 06:14 AM
That's clever Dave. I can feel an idea already being inspired by this post !

Al
dlk is not online. Last active: 7/2/2011 1:14:29 PM dlk
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Re: moving an object with PIP+
Posted: 23 Mar 2006 09:26 AM
What I should have done was have it as the moon in the sky,
and then dropped it down to do the lyrics. Very doable, but alas...
the moment has passed. Maybe on a real project some day.


dlk
dlk is not online. Last active: 7/2/2011 1:14:29 PM dlk
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Re: moving an object with PIP+
Posted: 23 Mar 2006 09:34 AM
Oh...and here is what the XML looks like, if anyone cares
about such things. Each 4 line group represents a word in
the song, and I just built it word by word. Some of it is just
repeated locations, so it got a little easier as I progressed,
but I was trying to sync the music with the words and with the
ball, all at the same time... so fine tuning was laborious.


<TransitionsAndEffects Version="1.0" SpecialIconFileID="1033" SpecialIconResourceID="101">
<Effect name="a PIP Plus Effect - bounce the ball" iconid="0">
<Effects>
<EffectDLL guid="{0BEDE179-3361-4eea-9058-11CBB1739D50}">
<Param name="RectA" value="0.00, 0.20, 0.20,0.2,0.2;
0.06, 0.50, 0.60,0.2,0.2;
0.065, 0.50, 0.60,0.2,0.2;

0.07, 0.50, 0.40,0.2,0.2;
0.075, 0.50, 0.40,0.2,0.2;
0.08, 0.62, 0.62,0.2,0.2;
0.085, 0.62, 0.62,0.2,0.2;

0.09, 0.62, 0.40,0.2,0.2;
0.093, 0.62, 0.40,0.2,0.2;
0.101, 0.62, 0.60,0.2,0.2;
0.106, 0.62, 0.60,0.2,0.2;

0.11, 0.62, 0.30,0.2,0.2;
0.12, 0.62, 0.30,0.2,0.2;
0.15, 0.62, 0.60,0.2,0.2;
0.155, 0.62, 0.60,0.2,0.2;

0.16, 0.58, 0.30,0.2,0.2;
0.27, 0.50, 0.30,0.2,0.2;
0.276, 0.50, 0.62,0.2,0.2;
0.28, 0.50, 0.62,0.2,0.2;

0.285, 0.55, 0.40,0.2,0.2;
0.287, 0.55, 0.40,0.2,0.2;
0.29, 0.55, 0.62,0.2,0.2;
0.295, 0.55, 0.62,0.2,0.2;

0.30, 0.55, 0.40,0.2,0.2;
0.305, 0.55, 0.40,0.2,0.2;
0.318, 0.55, 0.64,0.2,0.2;
0.321, 0.55, 0.64,0.2,0.2;

0.324, 0.55, 0.40,0.2,0.2;
0.329, 0.56, 0.40,0.2,0.2;
0.332, 0.56, 0.64,0.2,0.2;
0.335, 0.56, 0.64,0.2,0.2;

0.34, 0.55, 0.40,0.2,0.2;
0.345, 0.56, 0.40,0.2,0.2;
0.35, 0.56, 0.64,0.2,0.2;
0.355, 0.56, 0.64,0.2,0.2;

0.36, 0.54, 0.30,0.2,0.2;
0.515, 0.50, 0.30,0.2,0.2;
0.52, 0.50, 0.62,0.2,0.2;
0.525, 0.50, 0.62,0.2,0.2;

0.53, 0.55, 0.40,0.2,0.2;
0.535, 0.55, 0.40,0.2,0.2;
0.54, 0.55, 0.62,0.2,0.2;
0.545, 0.55, 0.62,0.2,0.2;

0.55, 0.55, 0.40,0.2,0.2;
0.555, 0.55, 0.40,0.2,0.2;
0.560, 0.55, 0.62,0.2,0.2;
0.565, 0.55, 0.62,0.2,0.2;

0.57, 0.55, 0.40,0.2,0.2;
0.575, 0.55, 0.40,0.2,0.2;
0.605, 0.55, 0.62,0.2,0.2;
0.61, 0.55, 0.62,0.2,0.2;

0.615, 0.55, 0.40,0.2,0.2;
0.62, 0.55, 0.40,0.2,0.2;
0.625, 0.55, 0.62,0.2,0.2;
0.63, 0.55, 0.62,0.2,0.2;

0.635, 0.54, 0.30,0.2,0.2;
0.75, 0.50, 0.30,0.2,0.2;
0.755, 0.50, 0.62,0.2,0.2;
0.76, 0.50, 0.62,0.2,0.2;

0.761, 0.55, 0.40,0.2,0.2;
0.765, 0.55, 0.40,0.2,0.2;
0.768, 0.55, 0.62,0.2,0.2;
0.775, 0.55, 0.62,0.2,0.2;

0.78, 0.55, 0.40,0.2,0.2;
0.785, 0.55, 0.40,0.2,0.2;
0.79, 0.55, 0.62,0.2,0.2;
0.795, 0.55, 0.62,0.2,0.2;

0.80, 0.55, 0.40,0.2,0.2;
0.81, 0.55, 0.40,0.2,0.2;
0.815, 0.55, 0.62,0.2,0.2;
0.82, 0.55, 0.62,0.2,0.2;

0.90, 1.20,-0.68,0.2,0.2" />
<Param name="Background" value="0x000000" />
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
trexmatt is not online. Last active: 10/13/2008 9:26:49 PM trexmatt
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Re: moving an object with PIP+
Posted: 23 Mar 2006 09:46 AM
OMG dlk. why? That's huge, bigger than I expected... That's ummmm kinda insane!

"Microsoft is plagued wth some sort of conspiracy and silence sourounding certain subjects..."
(When contacted for a reply Microsoft said,) "........ MIcrosoft does not comment on such rumours...."
dlk is not online. Last active: 7/2/2011 1:14:29 PM dlk
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Re: moving an object with PIP+
Posted: 23 Mar 2006 09:55 AM
After my first visual test of the XML, when the ball
dropped and bounced off the first word...I was hooked.

dlk
trexmatt is not online. Last active: 10/13/2008 9:26:49 PM trexmatt
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Re: moving an object with PIP+
Posted: 23 Mar 2006 10:17 AM
Yes it was pretty cool... Next is people interacting with moving objects, eg: ball bouncing on someone's hand...

"Microsoft is plagued wth some sort of conspiracy and silence sourounding certain subjects..."
(When contacted for a reply Microsoft said,) "........ MIcrosoft does not comment on such rumours...."
dlk is not online. Last active: 7/2/2011 1:14:29 PM dlk
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Re: moving an object with PIP+
Posted: 23 Mar 2006 10:39 AM
That's possible, but because this is Compositing, it may not looks so
good. A pure white object works best. I originally thought of doing
this a long time ago, when some mother wanted to highlight her
kid moving around the soccer field. I would have used a similar
technique(a dark grey ball would composite to brightness increase)
and written a PIP+ effect to have the spot follow him. I would have
started it...she would have finished it. But she never came back. I still
think it would have worked well.(where there's a will, there's a way)

dlk

I have also suggested to Rehan that PIP+ needs another RECT section,
for an overlay or background. RECTA,RECTB,RECTO...so you can move
a transparent image around the screen. Maybe PIP++
hitthebongo is not online. Last active: 10/29/2011 8:39:42 AM hitthebongo
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Re: moving an object with PIP+
Posted: 23 Mar 2006 12:25 PM
Agreed - 'twould be nice if PIP+ the sequel could handle overlays better - Finfers crossed !
PapaJohn is not online. Last active: 2/23/2015 2:43:58 PM PapaJohn
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Re: moving an object with PIP+
Posted: 23 Mar 2006 01:55 PM
here's a

Thanks Dave Clip

... my website isn't here... it's at www.papajohn.org
dlk is not online. Last active: 7/2/2011 1:14:29 PM dlk
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Re: moving an object with PIP+
Posted: 23 Mar 2006 03:12 PM
Ha...I like that. Thanks. But what I really like is that background.
Looks good with a multititle like this.

distance

dlk

PapaJohn is not online. Last active: 2/23/2015 2:43:58 PM PapaJohn
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Re: moving an object with PIP+
Posted: 23 Mar 2006 03:56 PM
sure does...

... my website isn't here... it's at www.papajohn.org
glow is not online. Last active: 11/19/2017 5:16:26 PM glow
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Re: moving an object with PIP+
Posted: 23 Mar 2006 09:13 PM
Wow Dave, that's amazing!

The very first video I made with MM was my toddlers reciting a poem before they could read or speak properly (just parrot). I had subtitled it so the audience could understand what they were saying. Wish I'd had your Karaoke-style ball at that time...

I guess the 3 hours was mostly fine-tuning the PIP+ coordinates.
Looks like we could use a utility to automate the generation of PIP+ coordinates...

I use Firefox+Greasemonkey scripts for easier editing of forum posts, FAQs and displaying embedded images Wink
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