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First custom effect for Live!!!!!!!!!!! Posted: 28 Nov 2009 10:42 PM |
| it will be color filters and i've cracked a code while looking through some of the files. ill be finished soon. there is hope wmm live yet!!!!! |
http://www.mattsphotobooth.weebly.com
my photography site, it's pretty bomb |
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Re: First custom effect for Live!!!!!!!!!!! Posted: 28 Nov 2009 11:09 PM |
this is a red filter, save it as Redfilter.WLMX in C:\Program Files (x86)\Windows Live\Photo Gallery\MovieMakerTemplates
<?xml version="1.0" encoding="UTF-8"?>
<X3D profile="Immersive" version="3.1">
<!-- This is Filter effect template. -->
<Transform>
<MetadataSet name='Template'>
<MetadataString containerField='value' name='TemplateID' value='"Red Filter"'/>
<MetadataInteger containerField='value' name='TemplateKind' value='3'/>
<MetadataString containerField='value' name='TimeDependentNode' value='""'/>
<MetadataString containerField='value' name='TemplateTitle' value='"red Filter"'/>
<MetadataString containerField='value' name='TemplateCategory' value='"Black and White"'/>
<MetadataString containerField='value' name='TemplateThumbnailPath' value='""'/>
<MetadataInteger containerField='value' name='TemplateSubType' value='1'/>
<MetadataInteger containerField='value' name='TemplateEffectKind' value='1'/>
</MetadataSet>
<!--OUT Sockets -->
<Transform>
<MetadataSet DEF='OutSockets'>
<MetadataSet containerField='value' name='OutSocket'>
<MetadataString containerField='value' name='socketName' value='"effectShader"'/>
<MetadataFloat containerField='value' name='socketCompatibilitySet' value='1.0'/>
<MetadataString containerField='value' name='socketConnectToExtent' value='"current"'/>
<MetadataString containerField='value' name='socketParentDEF' value='""'/>
<MetadataString containerField='value' name='socketChildNodeDEF' value='"ChannelMixerNode"'/>
</MetadataSet>
</MetadataSet>
</Transform>
<!--IN Sockets -->
<Transform>
<MetadataSet DEF='InSockets'/>
</Transform>
<!--Socket Nodes scratch pad (only nodes with def's are injected)-->
<Transform>
<Shape>
<Appearance>
<ChannelMixerShader DEF='ChannelMixerNode' mixerMatrix = '1 1 1 0
1 0 0 0
1 0 0 0
1 0 0 1'/>
</Appearance>
</Shape>
</Transform>
<!--Whole thing gets injected-->
<Transform DEF='InjectSet'/>
</Transform>
</X3D>
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http://www.mattsphotobooth.weebly.com
my photography site, it's pretty bomb |
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 12:08 AM |
My first check didn't work.... Windows 7 Ultimate system
My folder path has Program Files, not Program Files (x86)
It doesn't appear in the sets of visual effects.... thanks for your efforts... I'll keep following them. |
... my website isn't here... it's at www.papajohn.org
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 12:19 AM |
| it should be a blank effect under black and white effects. you said you didn't have program files(x86) thats very wierd. mine has both program files and program files(x86) and ive heard of other ppl using this destination. let me know if you find anything out |
http://www.mattsphotobooth.weebly.com
my photography site, it's pretty bomb |
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 12:39 AM |
I just checked my other Win7 system (both are 323 bit systems) and it also doesn't include the (x86) tag on the Program Files folder.
So far I'm only seeing the 6 icons in the set of Black and white effects that came with WLMM.
I checked your code against one of the other effects files and didn't notice any differences that would effect it. |
... my website isn't here... it's at www.papajohn.org
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 01:01 AM |
| have you tried locating the files that come with wlmm, becuase if you find those i think that is where it should be put. i will try to figure it out, unfortunatley i don't have windows 7 and am running live on vita. |
http://www.mattsphotobooth.weebly.com
my photography site, it's pretty bomb |
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 01:03 AM |
| i have a 64 bit which may be the problem, did you buy rehan's shadertfx, if so could you tell me the location of that so i can maybe figure out what the difference is |
http://www.mattsphotobooth.weebly.com
my photography site, it's pretty bomb |
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 01:23 AM |
The path to the files is the same on Windows 7. No problem putting it there.
My ex-Vista systems are now Windows 7. I had Rehan's shaderfx on Vista but don't have it installed on Windows 7.
As Windows Live installs to it's own folders and WLMM runs on both Vista and Windows 7, I'd guess the files are pretty well aligned. I'll have my first 64 bit system to check things on in a couple weeks. |
... my website isn't here... it's at www.papajohn.org
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 01:25 AM |
| so the effect does work on one of your systems, correct? i havent had any trouble with it and have made blue and green filters as well. but if they don't work on anyone elses computers, i dont think i should post them |
http://www.mattsphotobooth.weebly.com
my photography site, it's pretty bomb |
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 01:41 AM |
| I havn't tried it yet on my other system... that's my next step |
... my website isn't here... it's at www.papajohn.org
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 01:48 AM |
it works fine on that one.... that's a system I upgraded to Windows 7 from Vista... and it had Rehan's software on it before the upgrade.
The one it doesn't work on was a clean Windows 7 install after reformatting the hard drive, ShaderFX isn't installled. Is that needed for the effect to work?
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... my website isn't here... it's at www.papajohn.org
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 01:51 AM |
well in the meantime ill post green blue and updated red, which will now all be found in the new category: Filters
gree
<?xml version="1.0" encoding="UTF-8"?>
<X3D profile="Immersive" version="3.1">
<!-- This is Filter effect template. -->
<Transform>
<MetadataSet name='Template'>
<MetadataString containerField='value' name='TemplateID' value='"Green Filter"'/>
<MetadataInteger containerField='value' name='TemplateKind' value='3'/>
<MetadataString containerField='value' name='TimeDependentNode' value='""'/>
<MetadataString containerField='value' name='TemplateTitle' value='"Green Filter"'/>
<MetadataString containerField='value' name='TemplateCategory' value='"Filters"'/>
<MetadataString containerField='value' name='TemplateThumbnailPath' value='""'/>
<MetadataInteger containerField='value' name='TemplateSubType' value='1'/>
<MetadataInteger containerField='value' name='TemplateEffectKind' value='1'/>
</MetadataSet>
<!--OUT Sockets -->
<Transform>
<MetadataSet DEF='OutSockets'>
<MetadataSet containerField='value' name='OutSocket'>
<MetadataString containerField='value' name='socketName' value='"effectShader"'/>
<MetadataFloat containerField='value' name='socketCompatibilitySet' value='1.0'/>
<MetadataString containerField='value' name='socketConnectToExtent' value='"current"'/>
<MetadataString containerField='value' name='socketParentDEF' value='""'/>
<MetadataString containerField='value' name='socketChildNodeDEF' value='"ChannelMixerNode"'/>
</MetadataSet>
</MetadataSet>
</Transform>
<!--IN Sockets -->
<Transform>
<MetadataSet DEF='InSockets'/>
</Transform>
<!--Socket Nodes scratch pad (only nodes with def's are injected)-->
<Transform>
<Shape>
<Appearance>
<ChannelMixerShader DEF='ChannelMixerNode' mixerMatrix = '1 1 1 0
0 1 0 0
0 1 0 0
0 1 0 1'/>
</Appearance>
</Shape>
</Transform>
<!--Whole thing gets injected-->
<Transform DEF='InjectSet'/>
</Transform>
</X3D>
Blue
<?xml version="1.0" encoding="UTF-8"?>
<X3D profile="Immersive" version="3.1">
<!-- This is Filter effect template. -->
<Transform>
<MetadataSet name='Template'>
<MetadataString containerField='value' name='TemplateID' value='"Blue Filter"'/>
<MetadataInteger containerField='value' name='TemplateKind' value='3'/>
<MetadataString containerField='value' name='TimeDependentNode' value='""'/>
<MetadataString containerField='value' name='TemplateTitle' value='"Blue Filter"'/>
<MetadataString containerField='value' name='TemplateCategory' value='"Filters"'/>
<MetadataString containerField='value' name='TemplateThumbnailPath' value='"C:\Program Files (x86)\Windows Live\Photo Gallery\MovieMakerTemplates\blue.jpg"'/>
<MetadataInteger containerField='value' name='TemplateSubType' value='1'/>
<MetadataInteger containerField='value' name='TemplateEffectKind' value='1'/>
</MetadataSet>
<!--OUT Sockets -->
<Transform>
<MetadataSet DEF='OutSockets'>
<MetadataSet containerField='value' name='OutSocket'>
<MetadataString containerField='value' name='socketName' value='"effectShader"'/>
<MetadataFloat containerField='value' name='socketCompatibilitySet' value='1.0'/>
<MetadataString containerField='value' name='socketConnectToExtent' value='"current"'/>
<MetadataString containerField='value' name='socketParentDEF' value='""'/>
<MetadataString containerField='value' name='socketChildNodeDEF' value='"ChannelMixerNode"'/>
</MetadataSet>
</MetadataSet>
</Transform>
<!--IN Sockets -->
<Transform>
<MetadataSet DEF='InSockets'/>
</Transform>
<!--Socket Nodes scratch pad (only nodes with def's are injected)-->
<Transform>
<Shape>
<Appearance>
<ChannelMixerShader DEF='ChannelMixerNode' mixerMatrix = '1 1 1 0
0 0 1 0
0 0 1 0
0 0 1 1'/>
</Appearance>
</Shape>
</Transform>
<!--Whole thing gets injected-->
<Transform DEF='InjectSet'/>
</Transform>
</X3D>
Red(updatd)
<?xml version="1.0" encoding="UTF-8"?>
<X3D profile="Immersive" version="3.1">
<!-- This is Filter effect template. -->
<Transform>
<MetadataSet name='Template'>
<MetadataString containerField='value' name='TemplateID' value='"Red Filter"'/>
<MetadataInteger containerField='value' name='TemplateKind' value='3'/>
<MetadataString containerField='value' name='TimeDependentNode' value='""'/>
<MetadataString containerField='value' name='TemplateTitle' value='"red Filter"'/>
<MetadataString containerField='value' name='TemplateCategory' value='"Filters"'/>
<MetadataString containerField='value' name='TemplateThumbnailPath' value='""'/>
<MetadataInteger containerField='value' name='TemplateSubType' value='1'/>
<MetadataInteger containerField='value' name='TemplateEffectKind' value='1'/>
</MetadataSet>
<!--OUT Sockets -->
<Transform>
<MetadataSet DEF='OutSockets'>
<MetadataSet containerField='value' name='OutSocket'>
<MetadataString containerField='value' name='socketName' value='"effectShader"'/>
<MetadataFloat containerField='value' name='socketCompatibilitySet' value='1.0'/>
<MetadataString containerField='value' name='socketConnectToExtent' value='"current"'/>
<MetadataString containerField='value' name='socketParentDEF' value='""'/>
<MetadataString containerField='value' name='socketChildNodeDEF' value='"ChannelMixerNode"'/>
</MetadataSet>
</MetadataSet>
</Transform>
<!--IN Sockets -->
<Transform>
<MetadataSet DEF='InSockets'/>
</Transform>
<!--Socket Nodes scratch pad (only nodes with def's are injected)-->
<Transform>
<Shape>
<Appearance>
<ChannelMixerShader DEF='ChannelMixerNode' mixerMatrix = '1 1 1 0
1 0 0 0
1 0 0 0
1 0 0 1'/>
</Appearance>
</Shape>
</Transform>
<!--Whole thing gets injected-->
<Transform DEF='InjectSet'/>
</Transform>
</X3D>
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http://www.mattsphotobooth.weebly.com
my photography site, it's pretty bomb |
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 01:53 AM |
| Shader tfx is not needed i just thought it would help me orient myself to find the problem. thanks for our help and if you figure out the problem please let me know so i can mae the fix |
http://www.mattsphotobooth.weebly.com
my photography site, it's pretty bomb |
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 02:01 AM |
thanks.... I figured it out, something that has bitten me before. I'm learning slowly.
I had used Total Commander, a file management utility, to copy the wlmx file from one folder to the MovieMaker Template folder. Doing it that way doesn't carry the administrative privileges needed to make the effect work.
Using the Computer file manager and doing the same thing... copying the file from one place to the other.... results in the needed admin privileges to effectively use the file. It now works on both of my Windows 7 computers. |
... my website isn't here... it's at www.papajohn.org
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 02:06 AM |
| WOOHHOOOOOOO!!!! MISSION ACCOMPLISHED! |
http://www.mattsphotobooth.weebly.com
my photography site, it's pretty bomb |
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 02:13 AM |
| Congrats!!! I'm looking forward to adding a link on my website to this thread... |
... my website isn't here... it's at www.papajohn.org
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 02:25 AM |
| sweet looking forward to seeing it, hopefully if wlmm isn't chaged soon there will be a new forum under the showcase section for this |
http://www.mattsphotobooth.weebly.com
my photography site, it's pretty bomb |
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Re: First custom effect for Live!!!!!!!!!!! Posted: 29 Nov 2009 02:56 AM |
| There's a new entry in the 'What's New' section of my main website page, with a link to this thread. I'll be adding it also to the section about WLMM. |
... my website isn't here... it's at www.papajohn.org
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oscar1
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| Joined: 13 Aug 2010 |
| Total Posts: 1 |
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Re: First custom effect for Live!!!!!!!!!!! Posted: 13 Aug 2010 08:39 AM |
many thanks monkman they all work great in my LWMM windows 7 64 bit
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