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 Author Thread: saturation effect
ponyboylover is not online. Last active: 1/11/2010 12:57:21 AM ponyboylover
Joined: 25 Nov 2009
Total Posts: 5
 
saturation effect
Posted: 25 Nov 2009 01:16 PM
has anyone made any effects that adds saturation to a video
ponyboylover is not online. Last active: 1/11/2010 12:57:21 AM ponyboylover
Joined: 25 Nov 2009
Total Posts: 5
 
Re: saturation effect
Posted: 27 Nov 2009 02:03 PM
can someone please tell me if there's one, or at least make me an xml that adds saturation, or tell me how can edit the desaturation code so the effect can add saturation instead of removing it?
ponyboylover is not online. Last active: 1/11/2010 12:57:21 AM ponyboylover
Joined: 25 Nov 2009
Total Posts: 5
 
Re: saturation effect
Posted: 27 Nov 2009 09:17 PM
nevermind i already made an add saturation xml by editing blaines desaturation xml
here's the code

<TransitionsAndEffects Version="2.8" specialiconfileid="7701" specialiconresourceid="101">
<Effects>
<EffectDLL guid="TFX">
<Effect name="Saturation 10%" iconid="1" guid="Saturation 10%" comment="Saturation 10%" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="BlaineColorFade.fx" />
<Param name="Technique" value="BlaineColorGrayscale" />
<Semantics>
<Saturation type="float" value="1.2" />
</Semantics>
</Effect>
<Effect name="Saturation 20%" iconid="1" guid="Saturation 20%" comment="Saturation 20%" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="BlaineColorFade.fx" />
<Param name="Technique" value="BlaineColorGrayscale" />
<Semantics>
<Saturation type="float" value="1.4" />
</Semantics>
</Effect>
<Effect name="DSaturation 30%" iconid="1" guid="Saturation 30%" comment="Saturation 30%" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="BlaineColorFade.fx" />
<Param name="Technique" value="BlaineColorGrayscale" />
<Semantics>
<Saturation type="float" value="1.6" />
</Semantics>
</Effect>
<Effect name="Saturation 40%" iconid="1" guid="Saturation 40%" comment="Saturation 40%" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="BlaineColorFade.fx" />
<Param name="Technique" value="BlaineColorGrayscale" />
<Semantics>
<Saturation type="float" value="1.8" />
</Semantics>
</Effect>
<Effect name="Saturation 50%" iconid="1" guid="Saturation 50%" comment="Saturation 50%" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="BlaineColorFade.fx" />
<Param name="Technique" value="BlaineColorGrayscale" />
<Semantics>
<Saturation type="float" value="2.0" />
</Semantics>
</Effect>
<Effect name="Saturation 60%" iconid="1" guid="Saturation 60%" comment="Saturation 60%" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="BlaineColorFade.fx" />
<Param name="Technique" value="BlaineColorGrayscale" />
<Semantics>
<Saturation type="float" value="2.2" />
</Semantics>
</Effect>
<Effect name="Saturation 70%" iconid="1" guid="Saturation 70%" comment="Saturation 70%" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="BlaineColorFade.fx" />
<Param name="Technique" value="BlaineColorGrayscale" />
<Semantics>
<Saturation type="float" value="2.4" />
</Semantics>
</Effect>
<Effect name="Saturation 80%" iconid="1" guid="Saturation 80%" comment="Saturation 80%" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="BlaineColorFade.fx" />
<Param name="Technique" value="BlaineColorGrayscale" />
<Semantics>
<Saturation type="float" value="2.6" />
</Semantics>
</Effect>
<Effect name="Saturation 90%" iconid="1" guid="Saturation 90%" comment="Saturation 90%" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="BlaineColorFade.fx" />
<Param name="Technique" value="BlaineColorGrayscale" />
<Semantics>
<Saturation type="float" value="2.8" />
</Semantics>
</Effect>
<Effect name="Saturation 100%" iconid="1" guid="Saturation 100%" comment="Saturation 100%" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="BlaineColorFade.fx" />
<Param name="Technique" value="BlaineColorGrayscale" />
<Semantics>
<Saturation type="float" value="3.0" />
</Semantics>
</Effect>
<Effect name="Saturation 150%" iconid="1" guid="Saturation 150%" comment="Saturation 150%" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="BlaineColorFade.fx" />
<Param name="Technique" value="BlaineColorGrayscale" />
<Semantics>
<Saturation type="float" value="4.0" />
</Semantics>
</Effect>
<Effect name="Saturation 200%" iconid="1" guid="Saturation 200%" comment="Saturation 200%" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="BlaineColorFade.fx" />
<Param name="Technique" value="BlaineColorGrayscale" />
<Semantics>
<Saturation type="float" value="5.0" />
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
monkman828 is not online. Last active: 1/27/2010 7:06:45 PM monkman828
www.mattsphotobooth.weebly.com
Top 100 Poster
Joined: 19 Mar 2009
Total Posts: 128
 
Re: saturation effect
Posted: 29 Nov 2009 02:30 AM
way to be proactive :)

http://www.mattsphotobooth.weebly.com

my photography site, it's pretty bomb
QueenCheetah is not online. Last active: 9/11/2018 6:45:08 PM QueenCheetah
Joined: 27 Jul 2010
Total Posts: 3
 
Re: saturation effect
Posted: 05 May 2018 09:33 PM
Oh wow; I've been struggling to make something like this- thank you so much for posting!! :D
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