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Mega Ripple & Ripple effect (new) Posted: 07 Feb 2008 05:29 AM |
Original by MovieMakerKid:
Mega Ripple:
<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple" iconid="0" guid="3D Ripple2" comment="3D Ripple2" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.0"/>
<Point time="1.0" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="Step" type="float2">
<Point time="0.0" value="0.5,0.5"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
Edited by TheOnePb, now "normal" ripple:
<!-- This XML for Windows Moviemaker 6.0 Vista installs 1 additional MegaRipple effect for you.
This XML is made by TheOnePb. Please use this webpage with sharing:
http://www.windowsmoviemakers.net/Forums/ShowPost.aspx?PostID=160398
Please share your additional effects on http://www.windowsmoviemakers.net/Forums/
Happy editing! [Last update 08/2008] -->
<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="Mega Ripple 2" iconid="0" guid="3D Ripple2" comment="3D Ripple2" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="0.1,0.0"/>
<Point time="0.5" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="Step" type="float2">
<Point time="0.0" value="0.5,0.5"/>
</WaveCenter>
<Frequency value="5.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="5.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
This is not mega but just ripple on a fun way. More than Blaine's bubble warp but less than mega ripple above. Just check it out!
TheOnePb |
Movie Maker 6.0 on Windows 7 + ShaderTFX, registered
http://youtube.com/profile?user=TheOnePb1 |
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emenem91
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Joined: 01 Sep 2007 |
Total Posts: 72 |
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Re: Mega Ripple & Ripple effect (new) Posted: 21 Mar 2008 04:15 PM |
wow i love these effects! there tight! |
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AMVstorm
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Joined: 11 Aug 2008 |
Total Posts: 69 |
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Re: Mega Ripple & Ripple effect (new) Posted: 15 Sep 2008 02:59 PM |
Are these both for vista only. It wont work for me. . . |
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ditenado
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Joined: 21 Jul 2010 |
Total Posts: 17 |
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Re: Mega Ripple & Ripple effect (new) Posted: 21 Jul 2010 05:49 PM |
I made some cool variations of your mega ripple effects tell me what you think.
<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple reverse" iconid="0" guid="3D Ripple2" comment="3D Ripple2" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="0.0,1.0"/>
<Point time="1.0" value="1.0,.0"/>
</WaveControls>
<WaveCenter evaluation="Step" type="float2">
<Point time="0.0" value="0.5,0.5"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="100.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple horizontal move left" iconid="0" guid="3D Rippleleft" comment="3D Rippleleft" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.0"/>
<Point time="1.0" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="linear" type="float2">
<Point time="0.0" value="1.0,0.5"/>
<Point time="0.2" value="0.8,0.5"/>
<Point time="0.4" value="0.6,0.5"/>
<Point time="0.6" value="0.4,0.5"/>
<Point time="0.8" value="0.2,0.5"/>
<Point time="1.0" value="0.0,0.5"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple horizontal move right" iconid="0" guid="3D Rippleright" comment="3D Rippleright" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.0"/>
<Point time="1.0" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="linear" type="float2">
<Point time="0.0" value="0.0,0.5"/>
<Point time="0.2" value="0.2,0.5"/>
<Point time="0.4" value="0.4,0.5"/>
<Point time="0.6" value="0.6,0.5"/>
<Point time="0.8" value="0.8,0.5"/>
<Point time="1.0" value="1.0,0.5"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple pulse" iconid="0" guid="3D Ripple pulse" comment="3D Ripple pulse" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.0"/>
<Point time="0.1" value="0.2,0.2"/>
<Point time="0.2" value="1.0,0.0"/>
<Point time="0.2" value="0.2,0.2"/>
<Point time="0.3" value="1.0,0.0"/>
<Point time="0.4" value="0.2,0.2"/>
<Point time="0.5" value="1.0,0.0"/>
<Point time="0.7" value="0.2,0.2"/>
<Point time="0.8" value="1.0,0.0"/>
<Point time="0.9" value="0.2,0.2"/>
<Point time="1.0" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="Step" type="float2">
<Point time="0.0" value="0.5,0.5"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple pulse large" iconid="0" guid="3D Ripple pulse large" comment="3D Ripple pulse large" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="0.0,1.0"/>
<Point time="0.1" value="0.8,0.8"/>
<Point time="0.2" value="0.0,1.0"/>
<Point time="0.2" value="0.8,0.8"/>
<Point time="0.3" value="0.0,1.0"/>
<Point time="0.4" value="0.8,0.8"/>
<Point time="0.5" value="0.0,1.0"/>
<Point time="0.7" value="0.8,0.8"/>
<Point time="0.8" value="0.0,1.0"/>
<Point time="0.9" value="0.8,0.8"/>
<Point time="1.0" value="1.0,0.0"/>
</WaveControls>
<WaveCenter evaluation="Step" type="float2">
<Point time="0.0" value="0.5,0.5"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple rings" iconid="0" guid="3D Ripple2" comment="3D Ripple2" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.9"/>
<Point time="1.0" value="1.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="Step" type="float2">
<Point time="0.0" value="0.5,0.5"/>
</WaveCenter>
<Frequency value="100.0" type="float">
</Frequency>
<Speed value="100.0" type="float">
</Speed>
<Height value="2.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple vertical move down" iconid="0" guid="3D Rippledown" comment="3D Rippledown" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.0"/>
<Point time="1.0" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="linear" type="float2">
<Point time="0.0" value="0.5,0.0"/>
<Point time="0.2" value="0.5,0.2"/>
<Point time="0.4" value="0.5,0.4"/>
<Point time="0.6" value="0.5,0.6"/>
<Point time="0.8" value="0.5,0.8"/>
<Point time="1.0" value="0.5,1.0"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple vertical move up" iconid="0" guid="3D Rippleup" comment="3D Rippleup" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.0"/>
<Point time="1.0" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="linear" type="float2">
<Point time="0.0" value="0.5,1.0"/>
<Point time="0.2" value="0.5,0.8"/>
<Point time="0.4" value="0.5,0.6"/>
<Point time="0.6" value="0.5,0.4"/>
<Point time="0.8" value="0.5,0.2"/>
<Point time="1.0" value="0.5,0.0"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple horizontal move WILD" iconid="0" guid="3D Ripplewild" comment="3D Ripplewild" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="0.2,0.1"/>
<Point time="1.0" value="0.1,0.2"/>
</WaveControls>
<WaveCenter evaluation="linear" type="float2">
<Point time="0.05" value="0.0,0.0"/>
<Point time="0.1" value="0.0,0.1"/>
<Point time="0.15" value="1.0,0.0"/>
<Point time="0.2" value="0.5,0.5"/>
<Point time="0.25" value="0.9,0.1"/>
<Point time="0.3" value="0.8,0.8"/>
<Point time="0.35" value="0.0,0.0"/>
<Point time="0.4" value="0.0,0.5"/>
<Point time="0.45" value="0.5,0."/>
<Point time="0.5" value="0.0,0.5"/>
<Point time="0.55" value="0.6,0.4"/>
<Point time="0.6" value="1.0,1.0"/>
<Point time="0.65" value="0.0,1.0"/>
<Point time="0.7" value="1.0,0.0"/>
<Point time="0.75" value="0.0,0.5"/>
<Point time="0.8" value="0.2,0.5"/>
<Point time="0.85" value="0.0,0.0"/>
<Point time="0.9" value="0.9,0.0"/>
<Point time="0.95" value="0.0,0.5"/>
<Point time="1.0" value="1.0,1.0"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
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with epic on our minds and awesome in our veins all we have left is our righteous remains |
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gena346
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Joined: 15 Jun 2010 |
Total Posts: 13 |
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Re: Mega Ripple & Ripple effect (new) Posted: 22 Jul 2010 06:00 AM |
These are awesome! Great Job! |
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