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DPL Animated Logo Effects for Shader TFX - Take2 Posted: 29 Nov 2007 03:13 PM |
I made up a few more AniLogos. Some Holiday and some miscellaneous. 16 new Sprite Sheets and 24 effects. MM 6.0 only.
Here is a demo with most of them AniLogo2 Demo1 .
The installer is DPL AniLogo2 Installer. Unzip and run the exe. It has an uninstaller.
Note: You must have previously installed Rehan's ShaderTFX and DPL AniLogo(1) view post 145727
For the adventurous, the Magic is in the XML file where the RectOverlay parameter can place, size and move the animated image. Open the xml file in notepad and take a look at it.
To Place, see these kind of parameters:
<Param name="RectOverlay" type="float4" value=" 0.1, 0.1, 0.2, 0.2"/>
puts upper left corner at 0.1 (10%) horizontally and 0.1 vertically.
it will be 0.2 (20%) wide and 0.2 tall.
To Move and Change Size, see these kind of parameters:
<Param name="RectOverlay" evaluation="Linear" type="float4" >
<Point time="0.00 " value=" 0.75, 0.10, 0.2, 0.2"/>
<Point time="0.50 " value=" 0.70, 0.15, 0.3, 0.3"/>
<Point time="1.00 " value=" 0.75, 0.10, 0.2, 0.2"/>
</Param>
This gives a position and size at time 0.0, moving to a different position and size at time 0.5 then moving back to the starting position/size at time 1.0 where time 0.0 is the start of the video and time 1.0 is the end.
The FlipH (Mirror horizontally) and AlphaOverlay (Opaqueness, see the big ghost) are other of the more interesting parameters.
To make a new effect using an existing image, just copy and past it's xml section back into the xml file and modify the parameters to do what you want. viola' a additional, new effect.
For the really adventurous, you can make the sprite sheets from public domain animated GIF files. IrfanView can extract each frame to a separate bmp file, then use your favorite graphic editor to create a sheet of the proper size, and paste all the frames into it and save it as a PNG file with transparency where you want it. Write the XML and you have a new animated effect. There is a generic AniLogo icon at iconid="0".
And of course for those that aren't artistically challenged like I am, you can "draw" your own animation frames. Animated GIF editors are great for this for drawing and previewing.
Have fun, PatrickL |
DPL Effects and Transitions for Vista MM Website |
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Re: DPL Animated Logo Effects for Shader TFX - Take2 Posted: 29 Nov 2007 06:22 PM |
| Bravo PatrickL. This is something im trying to create in my beta transition package i hope i can aclompish what you have done. Keep up the good job. |
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Re: DPL Animated Logo Effects for Shader TFX - Take2 Posted: 01 Dec 2007 11:16 PM |
| Lol just a question. When i open the control panel it says your Animated logo effects are 8.53 GB is that true or is it a bug? |
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Re: DPL Animated Logo Effects for Shader TFX - Take2 Posted: 02 Dec 2007 06:59 AM |
Good question. My uninstall list shows 7.72 GB for both AniLogo and AniLogo2.
In reality AniLogo is ~4.2 MB, AniLogo2 is ~2.5 MB. Spread around to Shared, AddOnTFX, DPL AniLogo and DPL AniLogo2 folders after installation.
Both install and uninstall work properly on my Vista Home Premium machine, and the installs are the size expected and certainly aren't in the GB size range.
I'll investigate where the cause of this size reporting anomaly is. Thanks for spotting it.
PatrickL |
DPL Effects and Transitions for Vista MM Website |
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Re: DPL Animated Logo Effects for Shader TFX - Take2 Posted: 02 Dec 2007 02:44 PM |
| No problem PatrickL. Once again great job on the effects/transitions. They are very cool and impressive. |
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Re: DPL Animated Logo Effects for Shader TFX - Take2 Posted: 04 Dec 2007 10:12 AM |
Here is a response I got from the Microsoft Newsgroup.
Hi Patrick,
This is a non-fatal error, and can be safely ignored.
See also:
The Old New Thing : How does Add/Remove Programs get the size and other information?:
Add/Remove Info
Uninstall Registry Key (Windows):
http://msdn2.microsoft.com/en-us/library/aa372105.aspx
--
Regards,
Ramesh Srinivasan, Microsoft MVP [Windows Shell/User]
Windows® Troubleshooting http://www.winhelponline.com
"Patrick" wrote in message news:OMaJ8JQNIHA.4832@TK2MSFTNGP04.phx.gbl...
Somewhere in November, the Vista Add/Remove list started reporting grossly
wrong program size (7.2 GB for a 10 MB install), and displaying the wrong
icon (text file instead of the PGMuninstall.exe icon). This only happens
for new installs, the old ones are OK. The program I use to create the
Install files is Install Creator from Clickteam. I am installing in a
fairly populated directory (Shared under Movie Maker) but it has nowhere
near a GB of content there or below it.
Using an old install.exe created with IC now has the wrong size/icon
problem, so it seems Vista or a setting has changed in about November. I do
have AutoUpdate enabled, but found no info about this type of problem with a
Google search of all the updates installed since October.
Any insight would be appreciated.
--
Regards, Patrick
Pretty good answer.
I'll take a look at the Installation Builder I use (Install Creator) and see if there is a way around this strange behavior.
PatrickL |
DPL Effects and Transitions for Vista MM Website |
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Re: DPL Animated Logo Effects for Shader TFX - Take2 Posted: 16 May 2008 10:43 AM |
Here is another way to use AniLogos. A sprite sheet that is made to frame the video screen.
Animated Border. See a demo Fire1 AniBorder Demo.
To install this download AniBorder Fire1 Sprite Sheet to the DPL AniLogo2 folder.
Then save this XML to the AddOnTFX folder as "AniBorder Fire1 Effect.xml".
<TransitionsAndEffects Version="2.8" specialiconfileid="5616" specialiconresourceid="101">
<Effects>
<EffectDLL guid="ShaderTFX.ShaderEffect">
<Effect name="DPL AniLogo BorderFire1" iconid="0" guid="DPL AniLogo BorderFire1" ShaderModel="2">
<Param name="ShaderFilename" value="DPL AniLogo.fx"/>
<Param name="Technique" value="OverlayEffect"/>
<Param name="TextureFile" value="%ProgramFiles%\Movie Maker\Shared\AddOnTFX\DPL AniLogo2\BorderFire1.png"/>
<Semantics>
<AniSize type="float2" value="4,16" />
<CycleTime type="float" value="2.0" />
<RectOverlay type="float4" value=" 0, 0, 1, 1"/>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>
You must have ShaderTFX, DPL AniLogo and DPL AniLogo2 installed and operating properly.
The sprite sheet is from snaps of a KathoKatho animation found on Neo's Clip Archive.
Enjoy, PatrickL
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