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 Author Thread: animated gif overlay
someperson111 is not online. Last active: 12/15/2006 5:34:17 AM someperson111
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Joined: 19 Jan 2006
Total Posts: 92
 
animated gif overlay
Posted: 23 Jan 2006 12:39 AM
Does anyone know how i would put a transparent animated gif over the video. I can get the still ones to work but when i try a moving one that i made it only shows the first frame.

Insert obnoxious french waiter here
PapaJohn is not online. Last active: 2/23/2015 2:43:58 PM PapaJohn
www.papajohn.org
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Re: animated gif overlay
Posted: 23 Jan 2006 12:46 AM
I don't think anyone has figured out how to do that yet....

... my website isn't here... it's at www.papajohn.org
fishycomics is not online. Last active: 8/3/2016 1:46:49 PM fishycomics
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Joined: 31 Jul 2005
Total Posts: 7305
 
Re: animated gif overlay
Posted: 23 Jan 2006 03:53 AM
1. what software are you using to make it? and hhave you made the background clear?
I would like to try it out maybe later I 'll try but I tend to lose interest. sometimeswhen i get no where.



ALL YOUR XMLS IN THIS LINK===> tranistions and effects in alphabetical order <===All your XMLS IN THIS LINK!
.
.


thank you in advance If I never say
mallett65 is not online. Last active: 11/11/2013 5:03:02 AM mallett65
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Joined: 09 Aug 2005
Total Posts: 133
 
Re: animated gif overlay
Posted: 23 Jan 2006 06:05 AM
Try using the Chroma-Black transition. If you don't have it try a search on this forum for it.
To place the gif in a corner or anywhere really you will need a PIP effect applied to the gif. I used this one in the sample below.

<TransitionsAndEffects Version="1.0">
<Effects>
<EffectDLL guid="{B4DC8DD9-2CC1-4081-9B2B-20D7030234EF}">
<Effect name="Bottom Right" iconid="3">
<Param name="InternalName" value="Simple3D" />
<Param name="InitialScaleA" value="0.50" />
<Param name="ScaleA" value="0.50" />
<Param name="MoveA" value="right, down" />
<Param name="Progress" value="0.25" />

</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>

I used this effect twice on the second gif in the example.
Play with the value in the XML to place the gif where you want it.

Here is an example of the gifs in use.

Hope this helps.
fishycomics is not online. Last active: 8/3/2016 1:46:49 PM fishycomics
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Joined: 31 Jul 2005
Total Posts: 7305
 
Re: animated gif overlay
Posted: 23 Jan 2006 01:05 PM
Well I got home and I had three important things to do b I couldsit doen to play............
So the animated Gif can be had.just have to know how to do it.
I used Jasc paintshop pro7 with animation shop2-3. worked out fine
two file extensions were used , here ia a vid sample
sample:
1 I opened up a video that was saved to the pc which wmm hates So I used presto to convert over to an avi file
2. I then went to Jasc animated shop 3 follwed the steps, and highlighted the avi clip
and opened up paint shop
3. in paintshop I did a fast eras of the animation I created even thought is is a real life animation it worked finefor testing puposes
4. I then losed out and said yes to my pics and all were brought back to the animation section
5. I liked what I seen. I click save as , and I chose the 1st as a avi save.
I also saved as a gif. I go to wmm load up and import and add a black chrome effect finished

The 1st is a anmated avi, the second is the clip alone in gif, and the last is the animated gif. it can be worked on. may take time cleaning every single frame, unless you do what Mallet65 did real professional............ mine was a rush Job



ALL YOUR XMLS IN THIS LINK===> tranistions and effects in alphabetical order <===All your XMLS IN THIS LINK!
.
.


thank you in advance If I never say
someperson111 is not online. Last active: 12/15/2006 5:34:17 AM someperson111
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Total Posts: 92
 
Re: animated gif overlay
Posted: 24 Jan 2006 07:00 AM
Nevermind, i just fingured out how to do it, thanks suggestions anyway.

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SSTrueLoveMarinus is not online. Last active: 3/2/2008 7:32:42 PM SSTrueLoveMarinus
Joined: 07 Jul 2005
Total Posts: 52
 
Re: animated gif overlay
Posted: 05 Feb 2006 08:03 PM
Thanks! One question though...


In this:

<TransitionsAndEffects Version="1.0">
<Effects>
<EffectDLL guid="{B4DC8DD9-2CC1-4081-9B2B-20D7030234EF}">
<Effect name="Bottom Right" iconid="3">
<Param name="InternalName" value="Simple3D" />
<Param name="InitialScaleA" value="0.50" />
<Param name="ScaleA" value="0.50" />
<Param name="MoveA" value="right, down" />
<Param name="Progress" value="0.25" />

</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>


How would I move an image to where I want it on the screen?
mallett65 is not online. Last active: 11/11/2013 5:03:02 AM mallett65
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Re: animated gif overlay
Posted: 06 Feb 2006 05:46 AM
In this XML the InitialScaleA and ScaleA is the starting and end size of the clip. A value of 1 is fullscreen so 0.5 would be half size. The next line "MoveA" tells the clip (or gif in this case) what direction to go. Up, Down, Left or Right. The Progress value tells it how far to go in your choosen direction. Without the progress value the gif would start in the center of the screen and move in the direction in the MoveA value until it's off the screen.

Just play with the values and you should be able to place your gif anywhere you want. Sometime it's easier to make two or more of this effect (changing the values of course) and applying them to you gif. Here is an example of what I mean.

<TransitionsAndEffects Version="1.0">
<Effects>
<EffectDLL guid="{B4DC8DD9-2CC1-4081-9B2B-20D7030234EF}">
<Effect name="Bottom Right" iconid="3">
<Param name="InternalName" value="Simple3D" />
<Param name="InitialScaleA" value="0.50" />
<Param name="ScaleA" value="0.50" />
<Param name="MoveA" value="right, down" />
<Param name="Progress" value="0.25" />
</Effect>

<Effect name="Forth Size Upper Left" iconid="3">
<Param name="InternalName" value="Simple3D" />
<Param name="InitialScaleA" value="0.25" />
<Param name="ScaleA" value="0.25" />
<Param name="MoveA" value="left, up" />
<Param name="Progress" value="0.33" />
</Effect>

<Effect name="Bottom Center One Third Size" iconid="3">
<Param name="InternalName" value="Simple3D" />
<Param name="InitialScaleA" value="0.33" />
<Param name="ScaleA" value="0.33" />
<Param name="MoveA" value="down" />
<Param name="Progress" value="0.5" />

</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>

If you look at the values in the bold prints you will see that the gif would be 25% of fullscreen and move up and to the left 33%. The effect below the bold print will move the gif down the center and make it 33% of full size. If you would apply these two effects to the same gif it would move it up left at 25% then it would be reduced another 33% and dropped down.

The order you apply the effects will also change the finale postion.

This may not be the best way to move your gif around but it does work.
SSTrueLoveMarinus is not online. Last active: 3/2/2008 7:32:42 PM SSTrueLoveMarinus
Joined: 07 Jul 2005
Total Posts: 52
 
Re: animated gif overlay
Posted: 11 Feb 2006 12:43 PM
Thanks so much for your help! I got it now. One more thing... is there a way to adjust the size of the window for the gif. No matter how I change the values, the ratio stays the same. Let's say the standard window is 320 x 240... is there a way to make it 320 x 320 (square)? Or maybe using another xml code or something... would you know?
mallett65 is not online. Last active: 11/11/2013 5:03:02 AM mallett65
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Re: animated gif overlay
Posted: 11 Feb 2006 06:49 PM
At first I would say no but let me do some testing. I've got an idea using the ZScaleAStart Param. It may not work at all but it will be worth a try. I'll post my results soon.
mallett65 is not online. Last active: 11/11/2013 5:03:02 AM mallett65
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Re: animated gif overlay
Posted: 12 Feb 2006 07:09 AM
It did work! Using the following XML you will be able to make your video into a square. You can then move it around using the effects posted earlier in this post.

<TransitionsAndEffects Version="1.0">
<Effects>
<EffectDLL guid="{B4DC8DD9-2CC1-4081-9B2B-20D7030234EF}">
<Effect name="Square (Medium)" iconid="1">
<Param name="InternalName" value="Simple3D" />
<Param name="InitialScaleA" value="0.7" />
<Param name="ScaleA" value="0.3" />
<Param name="ZScaleAStart" value="1.0" />
<Param name="Progress" value="0.5" />
</Effect>

<Effect name="Square (Large)" iconid="1">
<Param name="InternalName" value="Simple3D" />
<Param name="InitialScaleA" value="1.0" />
<Param name="ScaleA" value="0.5" />
<Param name="ZScaleAStart" value="1.0" />
<Param name="Progress" value="0.5" />
</Effect>

<Effect name="Square (Small)" iconid="1">
<Param name="InternalName" value="Simple3D" />
<Param name="InitialScaleA" value="0.3" />
<Param name="ScaleA" value="0.17" />
<Param name="ZScaleAStart" value="1.0" />
<Param name="Progress" value="0.5" />
</Effect>

</EffectDLL>
</Effects>
</TransitionsAndEffects>

This XML will give you three new effects. I would try the large square first and then add the the other effects.
SSTrueLoveMarinus is not online. Last active: 3/2/2008 7:32:42 PM SSTrueLoveMarinus
Joined: 07 Jul 2005
Total Posts: 52
 
Re: animated gif overlay
Posted: 12 Feb 2006 09:20 AM
Thank you thank you thank you mallett65!!! It worked! Yay. Thanks!
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