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Movie Maker Users Showcase  > Share Your Vista Transitions and Effects!!  > Mega Ripple & Ripple effect (new)    
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 Author Thread: Mega Ripple & Ripple effect (new)
TheOnePb is not online. Last active: 4/3/2010 8:23:13 AM TheOnePb
youtube.com
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Joined: 15 Nov 2007
Total Posts: 520
 
Mega Ripple & Ripple effect (new)
Posted: 07 Feb 2008 05:29 AM
Original by MovieMakerKid:
Mega Ripple:

<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple" iconid="0" guid="3D Ripple2" comment="3D Ripple2" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.0"/>
<Point time="1.0" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="Step" type="float2">
<Point time="0.0" value="0.5,0.5"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>


Edited by TheOnePb, now "normal" ripple:

<!-- This XML for Windows Moviemaker 6.0 Vista installs 1 additional MegaRipple effect for you.
This XML is made by TheOnePb. Please use this webpage with sharing:
http://www.windowsmoviemakers.net/Forums/ShowPost.aspx?PostID=160398
Please share your additional effects on http://www.windowsmoviemakers.net/Forums/
Happy editing! [Last update 08/2008] -->

<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="Mega Ripple 2" iconid="0" guid="3D Ripple2" comment="3D Ripple2" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="0.1,0.0"/>
<Point time="0.5" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="Step" type="float2">
<Point time="0.0" value="0.5,0.5"/>
</WaveCenter>
<Frequency value="5.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="5.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>


This is not mega but just ripple on a fun way. More than Blaine's bubble warp but less than mega ripple above. Just check it out!

TheOnePb

Movie Maker 6.0 on Windows 7 + ShaderTFX, registeredSmiley
http://youtube.com/profile?user=TheOnePb1
emenem91 is not online. Last active: 4/3/2008 11:00:23 PM emenem91
Joined: 01 Sep 2007
Total Posts: 72
 
Re: Mega Ripple & Ripple effect (new)
Posted: 21 Mar 2008 04:15 PM
wow i love these effects! there tight!
AMVstorm is not online. Last active: 10/3/2008 6:30:17 PM AMVstorm
Joined: 11 Aug 2008
Total Posts: 69
 
Re: Mega Ripple & Ripple effect (new)
Posted: 15 Sep 2008 02:59 PM
Are these both for vista only. It wont work for me. . .
ditenado is not online. Last active: 11/3/2011 8:21:07 PM ditenado
Joined: 21 Jul 2010
Total Posts: 17
 
Re: Mega Ripple & Ripple effect (new)
Posted: 21 Jul 2010 05:49 PM
I made some cool variations of your mega ripple effects tell me what you think.

<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple reverse" iconid="0" guid="3D Ripple2" comment="3D Ripple2" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="0.0,1.0"/>
<Point time="1.0" value="1.0,.0"/>
</WaveControls>
<WaveCenter evaluation="Step" type="float2">
<Point time="0.0" value="0.5,0.5"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="100.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>

<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple horizontal move left" iconid="0" guid="3D Rippleleft" comment="3D Rippleleft" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.0"/>
<Point time="1.0" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="linear" type="float2">
<Point time="0.0" value="1.0,0.5"/>
<Point time="0.2" value="0.8,0.5"/>
<Point time="0.4" value="0.6,0.5"/>
<Point time="0.6" value="0.4,0.5"/>
<Point time="0.8" value="0.2,0.5"/>
<Point time="1.0" value="0.0,0.5"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>

<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple horizontal move right" iconid="0" guid="3D Rippleright" comment="3D Rippleright" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.0"/>
<Point time="1.0" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="linear" type="float2">
<Point time="0.0" value="0.0,0.5"/>
<Point time="0.2" value="0.2,0.5"/>
<Point time="0.4" value="0.4,0.5"/>
<Point time="0.6" value="0.6,0.5"/>
<Point time="0.8" value="0.8,0.5"/>
<Point time="1.0" value="1.0,0.5"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>

<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple pulse" iconid="0" guid="3D Ripple pulse" comment="3D Ripple pulse" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.0"/>
<Point time="0.1" value="0.2,0.2"/>
<Point time="0.2" value="1.0,0.0"/>
<Point time="0.2" value="0.2,0.2"/>
<Point time="0.3" value="1.0,0.0"/>
<Point time="0.4" value="0.2,0.2"/>
<Point time="0.5" value="1.0,0.0"/>
<Point time="0.7" value="0.2,0.2"/>
<Point time="0.8" value="1.0,0.0"/>
<Point time="0.9" value="0.2,0.2"/>
<Point time="1.0" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="Step" type="float2">
<Point time="0.0" value="0.5,0.5"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>

TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple pulse large" iconid="0" guid="3D Ripple pulse large" comment="3D Ripple pulse large" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="0.0,1.0"/>
<Point time="0.1" value="0.8,0.8"/>
<Point time="0.2" value="0.0,1.0"/>
<Point time="0.2" value="0.8,0.8"/>
<Point time="0.3" value="0.0,1.0"/>
<Point time="0.4" value="0.8,0.8"/>
<Point time="0.5" value="0.0,1.0"/>
<Point time="0.7" value="0.8,0.8"/>
<Point time="0.8" value="0.0,1.0"/>
<Point time="0.9" value="0.8,0.8"/>
<Point time="1.0" value="1.0,0.0"/>
</WaveControls>
<WaveCenter evaluation="Step" type="float2">
<Point time="0.0" value="0.5,0.5"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>

<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple rings" iconid="0" guid="3D Ripple2" comment="3D Ripple2" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.9"/>
<Point time="1.0" value="1.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="Step" type="float2">
<Point time="0.0" value="0.5,0.5"/>
</WaveCenter>
<Frequency value="100.0" type="float">
</Frequency>
<Speed value="100.0" type="float">
</Speed>
<Height value="2.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>

<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple vertical move down" iconid="0" guid="3D Rippledown" comment="3D Rippledown" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.0"/>
<Point time="1.0" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="linear" type="float2">
<Point time="0.0" value="0.5,0.0"/>
<Point time="0.2" value="0.5,0.2"/>
<Point time="0.4" value="0.5,0.4"/>
<Point time="0.6" value="0.5,0.6"/>
<Point time="0.8" value="0.5,0.8"/>
<Point time="1.0" value="0.5,1.0"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>

<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple vertical move up" iconid="0" guid="3D Rippleup" comment="3D Rippleup" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="1.0,0.0"/>
<Point time="1.0" value="0.0,1.0"/>
</WaveControls>
<WaveCenter evaluation="linear" type="float2">
<Point time="0.0" value="0.5,1.0"/>
<Point time="0.2" value="0.5,0.8"/>
<Point time="0.4" value="0.5,0.6"/>
<Point time="0.6" value="0.5,0.4"/>
<Point time="0.8" value="0.5,0.2"/>
<Point time="1.0" value="0.5,0.0"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>

<TransitionsAndEffects Version="2.8">
<Effects>
<EffectDLL guid="TFX">
<Effect name="mega ripple horizontal move WILD" iconid="0" guid="3D Ripplewild" comment="3D Ripplewild" shadermodel="2">
<Param name="Animation" value="FX" />
<Param name="FXFile" value="Parity.fx" />
<Param name="Technique" value="Ripple" />
<Semantics>
<WaveControls evaluation="Linear" type="float2">
<Point time="0.0" value="0.2,0.1"/>
<Point time="1.0" value="0.1,0.2"/>
</WaveControls>
<WaveCenter evaluation="linear" type="float2">
<Point time="0.05" value="0.0,0.0"/>
<Point time="0.1" value="0.0,0.1"/>
<Point time="0.15" value="1.0,0.0"/>
<Point time="0.2" value="0.5,0.5"/>
<Point time="0.25" value="0.9,0.1"/>
<Point time="0.3" value="0.8,0.8"/>
<Point time="0.35" value="0.0,0.0"/>
<Point time="0.4" value="0.0,0.5"/>
<Point time="0.45" value="0.5,0."/>
<Point time="0.5" value="0.0,0.5"/>
<Point time="0.55" value="0.6,0.4"/>
<Point time="0.6" value="1.0,1.0"/>
<Point time="0.65" value="0.0,1.0"/>
<Point time="0.7" value="1.0,0.0"/>
<Point time="0.75" value="0.0,0.5"/>
<Point time="0.8" value="0.2,0.5"/>
<Point time="0.85" value="0.0,0.0"/>
<Point time="0.9" value="0.9,0.0"/>
<Point time="0.95" value="0.0,0.5"/>
<Point time="1.0" value="1.0,1.0"/>
</WaveCenter>
<Frequency value="10.0" type="float">
</Frequency>
<Speed value="2.0" type="float">
</Speed>
<Height value="10.0" type="float">
</Height>
</Semantics>
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects>

with epic on our minds and awesome in our veins all we have left is our righteous remains
gena346 is not online. Last active: 8/28/2010 9:03:04 AM gena346
Joined: 15 Jun 2010
Total Posts: 13
 
Re: Mega Ripple & Ripple effect (new)
Posted: 22 Jul 2010 06:00 AM
These are awesome!SmileyGreat Job!
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