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Movie Maker Users Showcase  > Share Your Vista Transitions and Effects!!  > DPL Animated Logo Effects for ShaderTFX - Take 3    
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PatrickL is not online. Last active: 12/4/2015 6:48:13 PM PatrickL
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Joined: 31 Jul 2005
Total Posts: 1305
 
DPL Animated Logo Effects for ShaderTFX - Take 3
Posted: 22 Dec 2007 10:24 AM
I made up yet a few more AniLogos. Some Holiday and some miscellaneous. 25 new Sprite Sheets and 29 effects. MM 6.0 only.

Here is a demo showing them. DPL AniLogo3 Demo1 .

The installer is DPL AniLogo3 Installer. Download and run the exe. It has an uninstaller.

Note: You must have previously installed Rehan's ShaderTFX and DPL AniLogo(1) view post 145727.

These are effects, so they last the duration of the photo or video. If you want the Logo on just a portion of a video, just split the video at the beginning and end points where you want the effect, and place the effect(s) just on that portion.

For the adventurous, the Magic is in the XML file where the RectOverlay parameter can place, size and move the animated image. Open the xml file in notepad and take a look at it.

To Place, see these kind of parameters:

<Param name="RectOverlay" type="float4" value=" 0.1, 0.1, 0.2, 0.2"/>

puts upper left corner at 0.1 (10%) horizontally and 0.1 vertically.
it will be 0.2 (20%) wide and 0.2 tall.

To Move and Change Size, see these kind of parameters:

<Param name="RectOverlay" evaluation="Linear" type="float4" >
<Point time="0.00 " value=" 0.75, 0.10, 0.2, 0.2"/>
<Point time="0.50 " value=" 0.70, 0.15, 0.3, 0.3"/>
<Point time="1.00 " value=" 0.75, 0.10, 0.2, 0.2"/>
</Param>

This gives a position and size at time 0.0, moving to a different position and size at time 0.5 then moving back to the starting position/size at time 1.0 where time 0.0 is the start of the video and time 1.0 is the end.

The FlipH (Mirror horizontally) and AlphaOverlay (Opaqueness, see the big ghost in AniLogo2) are other of the more interesting parameters.

To make a new effect using an existing image, just copy and past it's xml section back into the xml file and modify the parameters to do what you want. viola' a additional, new effect.

For the really adventurous, you can make the sprite sheets from public domain animated GIF files. IrfanView can extract each frame to a separate bmp file, then use your favorite graphic editor to create a sheet of the proper size, and paste all the frames into it and save it as a PNG file with transparency where you want it. Write the XML and you have a new animated effect. There is a generic AniLogo icon at iconid="0".

And of course for those that aren't artistically challenged like I am, you can "draw" your own animation frames. Animated GIF editors are great for this for drawing and previewing.

Have fun, PatrickL

DPL Freeware Effects and Transitions for Vista MM Website
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